EARTHDAWN BLOOD WOOD PDF

A young elf stood before me, his pain-wracked face and body covered with thorns. He knelt down and opened his arms as if to embrace me. Dark red blood, rich with life, seeped down each thorn and gathered at the tip. The drops swelled almost to bursting, then fell to the ground.

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The Blood Wood was once known as the Wyrm Wood, before the desperate acts undertaken by Queen Alachia and the magicians of the wood. The Ritual of the Thorns transformed the wood and the Blood Elves living there, permanently embedding painful thorns into their flesh.

The Wood itself was transformed into a different kind of creature, feeding off the constant dripping blood from the thorns of the elves. Oakheart was the tree from which all others in the Wood had sprung, and it was infused with the blood and the essence of the Great Dragon Alamaise.

This infusion, however, also made it vulnerable to Serpentsbane , and a blow from the sword could do more damage than a dozen trolls with axes. She banished them from the Wood, but they escaped their escort with the help of sympathizers within the noble houses of the wood.

Traveling towards the blasted heart, they encountered Alamaise himself, the first Name-givers to do so in centuries. Alamaise commanded them to use a poison he gave them on Oakheart instead of Serpentsbane, which he claimed would be more effective. When they arrived at the Heart, Alachia was waiting for them, and when they tried to use Serpentsbane on Oakheart, Alamaise also appeared and a tremendous three-sided battle took place.

Death spread from that spot like a shockwave, killing the entire forest and every living creature corrupted by it. Simultaneously, every Blood Elf around the world had the plant spirit within them violently purged, killing most of them instantly.

The few who were unfortunate enough to survive were forever marked by the scars of the thorns that once pierced them, becoming known as Scarred Elves. Alachia herself survived the process thanks to her regenerative powers. The few remaining Scarred Elves left the eyes of the world as quickly as possible, and none have been heard from since.

With the death of Oakheart, what was once the Blood Wood became a barren wasteland, the shocked earth barely able to sustain any life. Several Elementalists from Houses Syrtis and Vistrimon have journeyed to the remains of the Wood to attempt to heal the land and perhaps coax some life back into it. Ascendant campaigns can view previous versions of their pages, see what has changed and who did it , and even restore old versions.

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Blood Wood

The Blood Wood was once known as the Wyrm Wood, before the desperate acts undertaken by Queen Alachia and the magicians of the wood. The Ritual of the Thorns transformed the wood and the Blood Elves living there, permanently embedding painful thorns into their flesh. The Wood itself was transformed into a different kind of creature, feeding off the constant dripping blood from the thorns of the elves. Oakheart was the tree from which all others in the Wood had sprung, and it was infused with the blood and the essence of the Great Dragon Alamaise. This infusion, however, also made it vulnerable to Serpentsbane , and a blow from the sword could do more damage than a dozen trolls with axes. She banished them from the Wood, but they escaped their escort with the help of sympathizers within the noble houses of the wood.

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The Blood Wood

Earthdawn is a fantasy role-playing game , originally produced by FASA in The rules of the game are tightly bound to the underlying magical metaphysics , with the goal of creating a rich, logical fantasy world. Like many role-playing games from the nineties, Earthdawn focuses much of its detail on its setting , a province called Barsaive. It is also a prequel to Shadowrun. Starting in , FASA released over 20 gaming supplements describing this universe; however, it closed down production of Earthdawn in January During that time several novels and short-story anthologies set in the Earthdawn universe were also released.

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