BLOODQUEST TRILOGY PDF

Condemned and cast out for losing a priceless ancient relic on the field of battle, Captain Leonatos and a group of his fellow battle-brothers risk everything in their quest to regain the Blade Encarmine, the lost sword of Belarius, former Chapter Master of the Blood Angels, from the dark legions of Chaos, in an omnibus edition containing the three volumes of the Bloodquest saga. Ages 12 - His career has included winning a Most Promising New Writer award. Convert currency.

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Goodreads helps you keep track of books you want to read. Want to Read saving…. Want to Read Currently Reading Read. Other editions. Enlarge cover. Error rating book. Refresh and try again. Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. Preview — Bloodquest by Gordon Rennie. Colin MacNeil. Exiled for the loss of the fabled Blade Encarmine, Captain Leonatos of the Blood Angels Space Marines and his brave battle brothers set forth upon a quest that would take them halfway across the universe and to the very brink of madness and reason.

Debuting in Warhammer Comic, Gordon Rennie and Colin MacNeil have crafted an intricate tale of comradeship and duty, treachery Exiled for the loss of the fabled Blade Encarmine, Captain Leonatos of the Blood Angels Space Marines and his brave battle brothers set forth upon a quest that would take them halfway across the universe and to the very brink of madness and reason.

Debuting in Warhammer Comic, Gordon Rennie and Colin MacNeil have crafted an intricate tale of comradeship and duty, treachery and deceit. This omnibus contains the complete tale.

Get A Copy. More Details Original Title. Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about Bloodquest , please sign up. Lists with This Book. Community Reviews. Showing Average rating 3. Rating details. Sort order. Sep 22, Callum Shephard rated it liked it. If there is one comic which can really be named a classic when it comes to space marines it undoubtedly Bloodquest.

Running for a total of three volumes and delving deep into the realms of Chaos, the series had everything a saga needed: Crusading heroes in search of redemption, sinister forces thirsting for power, gunfire, swordfights, drama and demons to be slain. Unfortunately the series suffered from the exact same problem as Titan: A horrendously bad beginning.

Set in the dying days of the 41st millennium because that seems to be where ever story is set the comic follows the disgraced Blood Angel Captain Leonatos. The chief problem from the very start is the characters themselves.

While the first issue devoted itself to setting the backstory and objectives of the heroes it left no time for its characters, many of who were introduced at the final page.

A good number who die within the first volume are given few to no lines and even those beyond it are only given baseline characterisation. This was something definitely not helped by the art style which fairly bland and textureless, not reflecting the grittier looks of the universe and only shining at a few points.

Usually when a big splash page was required or huge panel with a large amount of objects for artist Colin MacNeil to play with. Even the fights were often brief, unsatisfying events which either ended as soon as they began or went unresolved. For the first time there were suggestions of catching up with the Blade, a consistent foe was introduced and significant improvements were made with both the art and the combat.

Better yet it introduced a single location for the final novels, warped enough to offer variety but lacking the sparse, underdeveloped nature of previous instalments: The Eye of Terror. While certain aspects of the canon might have altered for better or worse, the location of the second novel is still one of the best visual examples of a Chaos corrupted location on paper. Warped and mutated beyond recognition, ravaged by constant war, shifting with the altering influences of each god as their champions vied for power, it emphasised upon what the Eye of Terror was.

A place just stable enough to sustain moral life but hostile beyond all reckoning. Said character deaths frequently held far more focus, with time devoted to seeing how they impacted the characters and furthering the plot rather than suddenly included as a number of previous ones had been. The continual story further helped to emphasise upon the climax to events where the remaining exiles finally encounter the blade and its new owner. Ending the arc with far more of a bang than many Warhammer comics were offered with the added twist of the tale continuing for one final instalment.

Having seemingly sacrificed himself to allow the surviving two other Blood Angels to escape with the sword, have fun guessing which two, the final volume turns its attention to searching for Leonatos. The art shifted styles again, this time to better reflect the corrupt nature of environments and the greater risk of the characters falling to Chaos. Often distorting to having strangely airbrushed effects at the points where reality warps or the protagonists are dangerously approaching becoming as bad as the Chaos followers themselves.

While definitely set on a more personal level than the second volume, without quite so many acts such as slaying Banelords, the finale none the less is a satisfying finale. Containing the sort of grim, bittersweet victory which best exemplifies the Warhammer universe.

Being a conclusion it is hard to discuss without spoilers but just as the second book escalated from the first one, the third book kept what worked from the second book and enhanced it. Ultimately the story is very flawed and very much a roller-coaster ride of quality. Is it worth looking up and buying? If you can find it for a reasonable price and are willing to accept its early failings to get to the vastly superior better arcs then definitely.

Jun 12, Bodicainking rated it really liked it. Great and moody artwork, filled with little details that rewards repeated viewing complement a story not afraid to be subtle and ambiguous in a way a lot of game-based fiction avoids. When I bought the complete collection of Graphic Novels that the Black Library published in this was one of the books that entered my mind and I didn't forget it. Because the drawings are excelent and most of them are not at all confusing. The letters are not confusing as well.

Daemonifuge failed in that part. The images are spectacular. Some of them didn't left my mind and when I read a Black Library book depicting Chaos I usually imagine them from this book. As the Summary says Leona When I bought the complete collection of Graphic Novels that the Black Library published in this was one of the books that entered my mind and I didn't forget it.

As the Summary says Leonatos is tasked to find the sword or else he won't redeem himself. Some other space marines go with him. In this tale they fight Orks and all kinds of Chaos Scum from the lowest caste to daemons. The first two novels are that retrival of the sword and battle throughtout the world full of chaos soldiers. They encounter some interesting allies and in the end they are able to retrieve the sword with a lot of pain.

After the retrival the survivors return to the world to search for Leonatos. This last part is probably my favourite. Very good read. The book is of course out of print but you can buy this book instead. It compiled these three graphic novels, Space Hulk a novella , four short stories and Heart of Rage a prose version of a audio drama. The price is very small compared what would you pay for each indiviual piece. Jun 19, Tim rated it really liked it Shelves: reviewed.

The first part of the trilogy is plain childish: mighty Space Marines that conquer all troubles on their quest for the sacred blade. Also, the story progression is too "american speed-comic" for my taste; first they beat down a fullscale Ork invasion while two pages further a Bloodthirster of Khorne is kept in check.

Only at the last pages of the first part, the story starts to become interesting. The second part is much more entertaining because the story suddenly gets more adult. Inherent flaws The first part of the trilogy is plain childish: mighty Space Marines that conquer all troubles on their quest for the sacred blade. Inherent flaws of the "superwarriors" are revealed, and the reader sees them dropping to their weaknesses one by one.

The third part maintains the adult storytelling, and adds some real plot twists to the overall story. Overall, I was really impressed by the story, and the way it translated into a comic book.

Recommended for readers that are new to the Warhammer 40K universe and lore Sep 14, LeoPro rated it it was amazing. It is the Warhammer 40K comics classics! The first part of the trilogy is somewhat simple. It is Epic incarnate. There are no discussion topics on this book yet.

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